Echoes Of The Corridor
As part of a short film produced in Virtual Production, I developed ultra-dynamic clouds that transformed in real time on the LED wall. The environment was built in Unreal Engine and extended with glass screens featuring integrated VFX HUD designs. I optimized both the scene and the cloud system, and used Pixera to run the visuals on the wall during production.
The setup worked flawlessly, allowing us to achieve all creative and technical goals efficiently, and the shooting process ran smoothly, quickly, and on schedule.
The VFX HUD on the transparent screen was created in Adobe After Effects. I used motion tracking with masks to align the graphics inside the characters’ eyes, and built multiple layered elements to design a futuristic sci-fi interface.